ARTIST STATEMENT
Hello. Hugo Hodge is a creative working artist in Saint Louis, Missouri for graphic design and illustration. The work involved includes the student work of unofficial brands and collateral designs from both material and phantom companies like the Cincinnati Art Museum’s unofficial “Corporate Annual Report”, Grephone’s digital “Logo Package”, and the fictitious Mach Pizza’s “Branding Style Guide” from my Graphic Design classes. The main idea behind the work is to communicate a “vibe” or “strong image” for the subject it’s designing around, in order to tell the viewer Additional student work include engaging user interfaces for mobile applications (UI/UX Class) and appealing children’s book illustrations (Illustration). Outside of my student work, Hugo Hodge had a Romeo Films internship for a movie trailer/poster series (1207, Cocaine Time Machine) and a bunch of posters for advertising an art gallery (“Today I See Myself”). Work on his own time includes unofficial collateral merch (posters pamphlets, coins) for 2024’s Quakecon convention in Grapevine, Texas.
In addition to digital work like graphic design and user interface, there is a large array of physical work to look at. Pen drawing and comic work specializing in reference and imagination drawing for figures/still life is a strong point in Hugo Hodge’s portfolio. These drawings often stylistically involve linework of various pen thickness marking forms that change perspective, shape, and posing to deliver a feeling of dynamism through these repeating forms in space. With his observational skills in conjunction with the design sense of typography, white space, and composition, he will have work that’s versatile enough for whatever artistic need you have.
ARTIST BIO
Hugo Hodge was born on May 16th, 2003, in Saint Louis to an uneventful childhood in Clayton. He moved to Paducah in the 1st grade, where he spent the rest of his schooling in Lone Oak/Tilghman’s elementary, middle, and high school. Moving over to Murray State after graduation, Hugo Hodge spent 2 years in computer science before switching to art, where he now focuses on making excellent drawing and design work.
DESIGN pHILOSOPHY
Iterate, Iterate Iterate! Design and Draw Until You Die!